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Difference between revisions of "CUDA"
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+ | {{Shortcut|CUDA|Compute Unified Device Architecture: a [[parallel computing]] architecture developed by NVIDIA.}} | ||
'''CUDA''' (an acronym for Compute Unified Device Architecture) is a [[parallel computing]] architecture developed by NVIDIA. CUDA is the computing engine in NVIDIA graphics processing units ([[GPU]]s) that is accessible to [[software]] developers through variants of industry standard programming languages. Programmers use 'C for CUDA' (C with NVIDIA extensions and certain restrictions), compiled through a PathScale Open64 C compiler, to [[code]] [[algorithm]]s for execution on the GPU. | '''CUDA''' (an acronym for Compute Unified Device Architecture) is a [[parallel computing]] architecture developed by NVIDIA. CUDA is the computing engine in NVIDIA graphics processing units ([[GPU]]s) that is accessible to [[software]] developers through variants of industry standard programming languages. Programmers use 'C for CUDA' (C with NVIDIA extensions and certain restrictions), compiled through a PathScale Open64 C compiler, to [[code]] [[algorithm]]s for execution on the GPU. | ||
Latest revision as of 10:59, 13 February 2019
CUDA (an acronym for Compute Unified Device Architecture) is a parallel computing architecture developed by NVIDIA. CUDA is the computing engine in NVIDIA graphics processing units (GPUs) that is accessible to software developers through variants of industry standard programming languages. Programmers use 'C for CUDA' (C with NVIDIA extensions and certain restrictions), compiled through a PathScale Open64 C compiler, to code algorithms for execution on the GPU.